Posts Tagged ‘Arcade’

Arcade Project

October 16, 2008

Hello everyone,

Today I started on a quick side project, Epómenos Arcade – netplay for arcade games. This very basic set can be used to create online arcade games. There is off course some scripting to do for each game, but it is well and completely documented when finished. The first build will both eleborate on turn based arcade games and simultanious ones, which are harder to manage.

By default the following functions are availeble – some from epómenos and some others:

  • Complete documentation
  • Rewritten Ruby Server /w MySQL
  • New Network protocol (somewhat)
  • Admin kick, warn and ban function
  • IP banning, user name banning, e-mail banning
  • Multiple Chat channels
  • Multiple Game Rooms
  • Extensive logging system
  • Turn based OR Asynchronous based arcade games
  • Multiple types of High Score Lists
  • Editable ranking system
  • User stats (e.g. wins, lost, games, time)
  • User can evolve (e.g. badges, unlock items)
  • Room requirements (e.g. games played > 10)

Stats are saved into a MySQL database, so it can be called by an PHP page and be displayed on websites. You could even implement a shop system with which the user can buy specail items or unlock features for your game. You can also set room requirements by wins, losts, points, games played and more.

Keep track of your players by pulling some pre-made PHP pages which shows you their stats, their unlocks and currently online users; highscore lists and direct way to send a private message to the user or email the user about whatever you like.

Your imagination is the limit.

Cheers,

Me™, Dark-Yen